
T e c h.
At Hello SciCom, I work to make tech storytelling weird and fun.
I write content for companies like Cloudflare and OpenAI, robot dialogue for Honda, and much more!

I write a bi-weekly show for Twilio, the cloud comms company.
My job is to make web service API updates hilarious.
Ongoing Projects
At Hello SciCom, I work to make tech storytelling weird and fun.
I write content for companies like Cloudflare and OpenAI, robot dialogue for Honda, and much more!


Improv and AI
I worked with Prof. Kris Hammond on Elizabeth, an AI avatar, with the goal of adding her to a live improv show.
We worked with The Annoyance Theatre in Chicago for a year developing this concept.

“A student-designed avatar made its public debut at a panel—and its creators are already preparing for a full theatrical performance.”
— Northwestern AI News, 2023
Standup and VR
In my pursuit to understand and explore the Metaverse, I subjected myself to virtual standup comedy and wrote about it for Hello SciCom.

hahahahhahah
Improv and AI

I worked with Prof. Kris Hammond on Elizabeth, an AI avatar, with the goal of adding her to a live improv show.
We worked with The Annoyance Theatre in Chicago for a year developing this concept.
“A student-designed avatar made its public debut at a panel—and its creators are already preparing for a full theatrical performance.”
— Northwestern AI News, 2023


In my pursuit to understand and explore the Metaverse, I subjected myself to virtual standup comedy and wrote about it for Hello SciCom.
Standup and VR
The Crowdpleaser (May 2022) was a pop-up nightclub installation created by Tyler Felson that took place in Evanston, IL.
I used Midjourney and Stable Diffusion to generate AI imagery that I then projection mapped into various shapes around the room.
Immersive Experiences


The Crowdpleaser (May 2022) was a pop-up nightclub installation created by Tyler Felson that took place in Evanston, IL.
I used Midjourney and Stable Diffusion to generate AI imagery that I then projection mapped into various shapes around the room.
Immersive Experiences
